Optical path length — where it appears
Named by 9 essays across 2 fields — each of them below, with the objects they name alongside it.
The path that does not change
Reflection, refraction and the angle of the rainbow are not three laws. They are one condition — that the optical path length is stationary — and the word stationary rather than shortest is the whole of what makes an elliptical mirror and a rainbow the same statement.
The ray that bends without a surface
Snell's law is about a boundary, and light bends in air where there is no boundary anywhere. Let the index vary continuously and the law of angles becomes a differential equation — one that carries a conserved quantity, forbids the ray from reaching certain heights, and turns a hot road into a mirror a hundred metres long.
The path that takes the longest time
Light is said to take the quickest route. Put a source and a detector in front of a mirror curved a little more than the ellipse through them, and the route it takes is slower than every route beside it — by construction, not by exception. The principle was never about least; it was about stationary, and the difference is where optics stops being geometry.
The condition a lens must meet
A paraboloid brings every parallel ray to exactly one point. Move the source a fifth of a degree off axis and the image is a fan rather than a point, and the reason is a condition Abbe wrote down that has nothing to do with the axis — perfection at one point buys nothing at the next one along.
The principle that fixes the energy instead of the clock
There are two principles of least action, they compare different sets of paths, and they are not the same statement. One holds the duration fixed and lets the energy vary; the other holds the energy fixed and lets the duration vary — and written that way, mechanics turns into optics with a refractive index.
The surface that images one point exactly
Fermat's principle says every ray from an object to its image must take the same time. Written as an equation, that is a curve Descartes found — a surface with no aberration at all, at any angle. It exists, it is easy to compute, and it images exactly one pair of points and nothing else.
The medium that images every point
A single refracting surface can be shaped to image one point perfectly and no other. A medium whose index falls smoothly away from a centre can do better: in Maxwell's fish-eye every ray from any point, leaving in any direction, arrives at one image point, and every such path takes exactly the same time. It is a perfect instrument for all of space at once — and the image it forms is sharp everywhere and a faithful copy nowhere.
The surface every ray is normal to
Light from a point, bent by any number of lenses and mirrors, comes out as a tangle of rays that no longer meet anywhere. Hidden in the tangle is a surface every ray crosses at a right angle: the set of points the light reaches at the same optical time. That a surface always exists is a theorem two centuries old, and it is the reason a modern wavefront sensor works — an array of tiny lenses measures only the direction each patch of light is travelling, and the measurements can be added up into a shape only because they are the slopes of one.
The cell weighed by the light it delays
A living cell is nearly transparent, and the light that passes through it comes out almost as bright as it went in. What changes is its timing: the cell's proteins and nucleic acids raise its refractive index a little above the water around it, and the light is delayed by a fraction of a wave. Measure that delay at every point of the image and add it up, and the sum is the cell's dry mass — the weight of everything in it except water — whatever shape the cell takes and however much water it holds. The water drops out because the medium is water too; the shape drops out because the delay is an integral of concentration along the path. Light becomes a balance that weighs a living cell to a part in a thousand without touching it.
Named alongside it
The objects these essays reach for when they reach for this one.
Fermat's principleRefractive indexAberrationSnell's lawStationary pointImagingVariational principleWavefrontGradientReflectionSpherical aberrationAction