Concept

Stationary point — where it appears

A point at which a quantity's first derivative vanishes, so that nearby alternatives differ from it only at second order. That second-order insensitivity is why stationary points are where physical paths sit and why the sign of the second derivative is usually irrelevant to which path is taken.

Named by 8 essays across 2 fields — each of them below, with the objects they name alongside it.

Trajectories at one speed and several angles. Projectile paths launched at the same speed and five different angles. The 45° launch travels furthest, and the 20° and 70° launches land in the same place.

The angle that throws furthest, and why nobody notices

Forty-five degrees is the answer, and the maximum is so flat that a throw ten degrees off loses almost nothing. Both halves of that are worth drawing.

mechanics · Projectile
Rays through a raindrop. Parallel rays entering a spherical drop at different heights, refracting in, reflecting once from the back, and refracting out. The outgoing rays crowd together near one particular direction, and that crowding is the bow.

The angle the rainbow has to be, and why nobody chose it

A rainbow is at forty-two degrees because a function has a minimum there. Nothing about water, light or weather picks the number — it falls out of running Snell's law three times through a sphere.

optics · Dispersion
Snell's law, found by searching. Paths from a point in a medium of index 1 to a point in one of index 1.5, and the optical path length of each against where it crosses the boundary. The curve is that length; the marked point is its minimum, located by golden-section search and not by any use of a law of optics. The angles there are 55.80° and 33.46°, which satisfy n₁sin θ₁ = n₂sin θ₂ to 1.0e-8. Every other drawn path is longer, and the flatness of the curve near the bottom is why light is not fussy: a path a tenth of the way off costs almost nothing.

The path that does not change

Reflection, refraction and the angle of the rainbow are not three laws. They are one condition — that the optical path length is stationary — and the word stationary rather than shortest is the whole of what makes an elliptical mirror and a rainbow the same statement.

optics · Fermat
Cancelling a derivative, and what is left over. How far the focus of a 500 mm lens moves with wavelength, for a single crown element and for a cemented pair of crown and flint whose powers satisfy the achromatic condition. The singlet's focus runs over 18.1 mm across the visible — a fifth of a per cent of its focal length, and utterly ruinous at any useful aperture. The doublet's runs over 2.268 mm, some 8× less, and — this is the whole content of the figure — it is not flat. The condition sets the rate of change of power with wavelength to zero, so the curve is stationary rather than constant: it returns to the corrected focus at exactly 2 wavelengths — 486 nm and 656 nm, which are the two Fraunhofer lines the condition was written at — and departs from it everywhere else, most at 400 nm. That residual is the secondary spectrum, it has the same sign at both ends of the visible, and no pair of ordinary glasses removes it, because two conditions cannot be met with one free ratio.

Two glasses that cancel a derivative

A single lens focuses blue light closer than red, and the difference ruins the image. Cementing a second lens of another glass behind it fixes the fault at two wavelengths and at no others, because the condition sets a slope to zero rather than a value.

optics · Dispersion
The boundary of everywhere a given speed can reach. Trajectories at one speed and five launch angles, with the curve that bounds all of them. The boundary is not one of the trajectories and is not the 45° launch: it is the envelope of the whole family, the locus of points where two neighbouring launches cross. Distances are in units of v²/g, so the greatest range is one and the greatest height a half, and the envelope is the parabola y = ½ − x²/2 joining them. Two things about it are worth having. Its focus is the launch point exactly — every point on it is as far from the gun as from the line y = v²/g — so the safety parabola is a conic with the same focus as the trajectories themselves. And a boundary made of crossings of neighbouring members of a family is a caustic: the same construction that makes the rainbow's edge bright, drawn here with cannon shells instead of light rays.

Everywhere a throw can reach

Fix the speed and let the angle be anything. The trajectories fill a region, and the region has an edge — a curve that is not one of the trajectories, that touches each of them exactly once, and that turns out to be the same kind of object as the bright rim of a rainbow.

mechanics · Projectile
Two principles, two classes of path, two things left free. On the left, five curves from the same launch point to the same target: the true trajectory of a particle of energy 0.7 in a uniform field, and four deformations of it that share both ends. On the right, four quantities computed along that family and plotted as departures from their values on the true path. Maupertuis' abbreviated action ∫p·ds, computed at fixed energy, is stationary — flat at the centre. Hamilton's action ∫L dt, computed at fixed duration, is stationary too. The other two are not: the time a fixed-energy path takes changes at first order in the deformation, and so does the energy a fixed-duration path carries. That is the whole difference between the two principles. Each holds one of those quantities fixed and lets the other vary, and neither can hold both.

The principle that fixes the energy instead of the clock

There are two principles of least action, they compare different sets of paths, and they are not the same statement. One holds the duration fixed and lets the energy vary; the other holds the energy fixed and lets the duration vary — and written that way, mechanics turns into optics with a refractive index.

mechanics · Least action
The surface that focuses 1 into 1.52 with no error at all. A Cartesian oval: the locus of points for which 1 times the distance from the object plus 1.52 times the distance to the image is a constant. Every ray drawn takes exactly the same optical path, so every one arrives at the image point — not nearly, and not for small angles, but exactly, for rays at any angle the surface reaches. There is no spherical aberration because there is no approximation: this is what Fermat's principle asks for, solved rather than expanded. The surface is not a sphere, not a conic in general, and not anything a grinding machine makes easily, which is most of why lenses are spherical and aberrated instead.

The surface that images one point exactly

Fermat's principle says every ray from an object to its image must take the same time. Written as an equation, that is a curve Descartes found — a surface with no aberration at all, at any angle. It exists, it is easy to compute, and it images exactly one pair of points and nothing else.

optics · Fermat
Every slope answered by one curve. The boundary of everywhere one throwing speed can reach, drawn about the hand, with straight lines from the hand at −30°, 0°, 20°, 45° running out to it. Distances are in units of v²/g. Because the boundary is a parabola with its focus at the hand, the distance to it along any direction is r = (v²/g)/(1 + sin α), and each drawn length was found separately — by searching every launch angle for the one that lands farthest along that line — and agrees with the formula to ten decimal places. At −30° the greatest reach is 2.000 v²/g, launched at 30.0°; at 0° the greatest reach is 1.000 v²/g, launched at 45.0°; at 20° the greatest reach is 0.745 v²/g, launched at 55.0°; at 45° the greatest reach is 0.586 v²/g, launched at 67.5°. Uphill the reach shrinks and downhill it grows without limit as the line approaches straight down, and the launch that achieves it always bisects the angle between the line and the vertical. The small dots are the foci of those best throws: every trajectory's focus lies on a circle of radius v²/2g about the hand, and the farthest throw along a line is the one whose focus lies on that line.

One curve answers every slope

A throw up a hillside, down one, off a height and into a basket look like four problems with four answers. They are one problem. The edge of everywhere a throw can reach is a parabola with its focus at the hand, and written about that focus it gives the farthest reach in any direction in one line — along with the reason the shot that needs the least effort is the one whose aim matters least.

mechanics · Projectile

Named alongside it

The objects these essays reach for when they reach for this one.

Refractive indexSnell's lawFermat's principleOptical path lengthConic sectionDispersionEnvelopeParabolaProjectileRainbow angleRangeReachable set

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