Fermat's principle — where it appears
Named by 7 essays across 3 fields — each of them below, with the objects they name alongside it.
The bend at the boundary, and what it is really about
Light changes direction when it changes speed. Snell's law is the geometry of that statement, and it can be derived without knowing anything about light at all.
The bend Newton got half right
A photon treated as a falling body passes a mass and comes out deflected. So does a photon treated as a straight line in curved spacetime — by exactly twice as much. The factor of two is not a refinement; it is the sharpest available statement that gravity is geometry.
The path that does not change
Reflection, refraction and the angle of the rainbow are not three laws. They are one condition — that the optical path length is stationary — and the word stationary rather than shortest is the whole of what makes an elliptical mirror and a rainbow the same statement.
The ray that bends without a surface
Snell's law is about a boundary, and light bends in air where there is no boundary anywhere. Let the index vary continuously and the law of angles becomes a differential equation — one that carries a conserved quantity, forbids the ray from reaching certain heights, and turns a hot road into a mirror a hundred metres long.
The delay that is not a bend
The same metric that bends a ray also slows it, and the two are different tests. A radar echo from Venus arrives 233 microseconds late when its path grazes the Sun — and half of that delay is accumulated more than twenty solar radii away, in a field thousands of times weaker.
The principle that fixes the energy instead of the clock
There are two principles of least action, they compare different sets of paths, and they are not the same statement. One holds the duration fixed and lets the energy vary; the other holds the energy fixed and lets the duration vary — and written that way, mechanics turns into optics with a refractive index.
The surface that images one point exactly
Fermat's principle says every ray from an object to its image must take the same time. Written as an equation, that is a curve Descartes found — a surface with no aberration at all, at any angle. It exists, it is easy to compute, and it images exactly one pair of points and nothing else.
Named alongside it
The objects these essays reach for when they reach for this one.
Refractive indexSnell's lawOptical path lengthStationary pointDeflection angleSpacetime curvatureVariational principleAberrationActionConic sectionConservation lawsConserved quantity