Concept

Deflection angle — where it appears

The total turning a trajectory suffers in passing a centre of force, taken between its two straight asymptotes far away. It depends on the impact parameter and the speed, and the way it does so is what a scattering cross-section is computed from.

Named by 4 essays across 2 fields — each of them below, with the objects they name alongside it.

Two predictions, a factor of two apart. The deflection of light passing a mass, against impact parameter, on logarithmic axes. The lower line is what a Newtonian photon does — it falls while it crosses, and comes out bent by 2GM/bc². The upper line is what a geodesic does in curved spacetime, which is exactly twice that. At the surface of a body of 1.99·10³⁰ kg the two are 0.88″ and 1.75″. Both are straight lines of slope minus one, so the ratio is two everywhere and the measurement is a choice between two theories rather than a fit.

The bend Newton got half right

A photon treated as a falling body passes a mass and comes out deflected. So does a photon treated as a straight line in curved spacetime — by exactly twice as much. The factor of two is not a refinement; it is the sharpest available statement that gravity is geometry.

astrophysics · Light deflection
Rays that turn round without meeting anything. Rays leaving an eye 1.5 m above a road, at 0.18°, 0.28°, 0.36°, 0.42°, 0.52° below the horizontal, in air whose refractive index is reduced by 3.0e-5 at the hot surface and recovers over 5 cm. Each is traced by integrating the ray equation, with the conserved quantity n cos θ fixed by where and how the ray set out. The shallow ones come back up without touching anything — the lowest gets to 0.6 cm above the surface and turns — and a ray that returns to eye level from below is seen as sky lying on the road. The steep ones run out of gradient first and hit it. The dividing angle is 0.444°, which is what the whole effect is made of: an unremarkable temperature difference and an angle a fiftieth the width of the Moon. Heights are exaggerated 128× against distances; at true scale every ray here would be indistinguishable from the axis. The conserved n cos θ holds to 4.3e-14 over every trace, which is what says the turns are the physics and not the integrator.

The ray that bends without a surface

Snell's law is about a boundary, and light bends in air where there is no boundary anywhere. Let the index vary continuously and the law of angles becomes a differential equation — one that carries a conserved quantity, forbids the ray from reaching certain heights, and turns a hot road into a mirror a hundred metres long.

optics · Fermat
Four bodies sent past one mass at 30 masses, at four speeds. Paths traced from the exact geodesic of a non-rotating mass, every one aimed at the same impact parameter of 30 masses and differing only in speed. The slower the body, the harder it is turned: 0.4c by 32.9°, 0.6c by 16.6°, 0.8c by 11.1°, light by 8.5°. The weak-field rule (2GM/bv²)(1 + v²/c²) gives 27.7°, 14.4°, 9.8°, 7.6° — close for the fast bodies and increasingly short for the slow ones, which pass near enough to feel the field's strong part. The angles are the true ones: near a compact mass nothing has to be exaggerated.

The half of the bend a slow body never feels

Light passing the Sun is bent by twice Newton's angle, and the factor of two is usually read as a fact about light. It is the end point of a curve every body lies on. A body at speed v is bent by (2GM/bv²)(1 + v²/c²) — the 1 from the curvature of time, which a slow body feels in full, and the v²/c² from the curvature of space, which is the same absolute angle for a comet as for a photon and is simply swamped when the body is slow.

astrophysics · Light deflection
Five images of one source, and the curves where they are made. The sky around a lens with a core of 0.10 and an external shear of 0.15, in Einstein radii, with its two critical curves: an outer one near the Einstein ring and a small inner one round the core. A source at (0.06, 0.04) in the source plane — inset, with the caustics the critical curves map to — lies inside the diamond-shaped caustic and has 5 images. Their magnifications are +4.99, −3.76, +3.42, −2.63, +0.01 — a minus sign for an image turned over — and the parities sum to +1. Four sit near the outer curve and carry nearly all of the 14.8-fold total; the fifth, at the centre, is magnified by only 0.013. A source further out, at (0.55, 0.1), has 3.

The fifth image a galaxy hides

A single star bends light into two images of whatever lies behind it. A galaxy, whose mass is spread out, has to make an odd number — one, three or five — because the map from the sky to the source is smooth and has nowhere to put an even count. The famous cross of four quasar images is therefore five images, with the fifth thousands of times too faint to see, sitting at the centre of the galaxy that made it. Images are born and destroyed only in pairs, and only on the curves where the map folds.

astrophysics · Light deflection

Named alongside it

The objects these essays reach for when they reach for this one.

Fermat's principleGeodesicImpact parameterRefractive indexSpacetime curvatureCausticConservation lawsCritical curveCross-sectionEffective potentialEinstein radiusEquivalence principle

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