Optical design — where it appears
Named by 4 essays across one field — each of them below, with the objects they name alongside it.
Two glasses that cancel a derivative
A single lens focuses blue light closer than red, and the difference ruins the image. Cementing a second lens of another glass behind it fixes the fault at two wavelengths and at no others, because the condition sets a slope to zero rather than a value.
The flat scene that comes back curved
A lens does not image a plane onto a plane. It images it onto a bowl, and the curvature of that bowl is fixed by the powers and the glasses alone — not by the shapes of the surfaces, not by where the stop is, and not by stopping down. Everything a designer usually plays with leaves it exactly where it was.
The medium that images every point
A single refracting surface can be shaped to image one point perfectly and no other. A medium whose index falls smoothly away from a centre can do better: in Maxwell's fish-eye every ray from any point, leaving in any direction, arrives at one image point, and every such path takes exactly the same time. It is a perfect instrument for all of space at once — and the image it forms is sharp everywhere and a faithful copy nowhere.
The lens with no axis
Every ordinary lens has an axis, and every one of its hardest aberrations is a penalty for looking away from it. A sphere has no axis, so a sphere cannot have off-axis aberrations — but a glass ball has spherical aberration instead, because one index and one curvature are too few to focus every ray. Luneburg's sphere, whose index falls from √2 at the centre to 1 at the rim, keeps the symmetry and removes the aberration: it brings parallel light from every direction to a perfect point on its own surface.
Named alongside it
The objects these essays reach for when they reach for this one.
Refractive indexFocal lengthAberrationDepth of focusFermat's principleGraded-indexImagingStationary pointAbbe numberAntennaApertureAstigmatism