Ergodicity — where it appears
Named by 7 essays across 3 fields — each of them below, with the objects they name alongside it.
The entropy that is still there at zero
The third law says a perfect crystal has no entropy at absolute zero. Ice has 3.41 joules per kelvin per mole left over, and the number can be recovered from one line of counting — two hydrogens near each oxygen and two far, six legal arrangements out of sixteen, R ln(3/2). The law has an escape clause and the escape clause is measurable.
The energy that refuses to be shared
Put all the energy of a chain of masses into its longest mode and add a few per cent of nonlinearity, and equipartition says it should spread out among all thirty-two modes and stay there. It does not. It leaks into three or four neighbours and then comes back — almost exactly — and goes on doing so, and the calculation that found this was expected to be a demonstration that it would not happen.
The entropy that depends on how fast it was cooled
Ice's residual entropy is a count, and it comes out the same whoever measures it. A glass's does not. A glass keeps whatever entropy it happened to have when its own relaxation time crossed the experiment's, so cooling ten times more slowly leaves less behind — and extrapolating the equilibrium liquid below that point takes its entropy under the crystal's at a finite temperature, which cannot happen and does not, for a reason that is still argued about.
The condition three modes never meet
Whether two modes of a chain can hand energy to a third is arithmetic on the dispersion relation, and for a chain of masses the answer is never: a sine is concave, so the sum of two frequencies always exceeds the frequency of their sum. The smallest shortfall anywhere on a chain of N masses is π³/4(N+1)³ — never zero, and never far from it — and a shortfall turns a transfer into a beat.
The wrong orbit beside a right one
Every computer simulation of a chaotic system is wrong within a few dozen steps: rounding errors are stretched exponentially, and after fifty iterations of the simplest chaotic map two computations of the same equation disagree completely. Yet chaotic simulations are trusted everywhere, and for a reason that is a theorem rather than a hope. For a large class of chaotic systems the computed sequence, though it follows no true orbit from where it started, stays close to some other true orbit for as long as it runs.
The diffusion that slows the longer it is watched
A random walker whose steps come at irregular times still diffuses normally, provided the waits have a finite average. Let the waits have no average — mostly short, occasionally enormous, as they are for a molecule that keeps getting stuck — and three things change at once. The spread grows more slowly than time. A diffusion coefficient measured by following one particle depends on how long it was followed. And following one particle for a long time no longer tells what many particles do: averages along a path and averages over a crowd give different laws. Tracking single molecules inside living cells runs straight into all three.
The atoms the light stops touching
Every photon an atom scatters kicks it by the same small amount in a random direction, so a gas that keeps scattering light cannot be colder than one kick. The way below is not a stronger friction but a weaker touch: arrange for the light to stop scattering off atoms that are nearly at rest. Then the coldest atoms are not cooled, only left alone, for times that have no average — and the gas never settles into a temperature at all, but piles into a peak that narrows for as long as the light stays on.
Named alongside it
The objects these essays reach for when they reach for this one.
RelaxationEntropyEquipartitionHeat capacityHeavy-tailed distributionIntegrabilityNonlinearityNormal modeNumerical experimentRandom walkResidual entropySpectral entropy