Concept

Drag — where it appears

The force a fluid exerts on a body moving through it, opposing the relative motion. At everyday speeds in air it grows as the square of the speed, so the power needed to overcome it grows as the cube and sets the top speed of most vehicles.

Named by 4 essays across 2 fields — each of them below, with the objects they name alongside it.

The same launches with drag 2.4 times the weight. Five launches at the same speed and at 20, 32, 45, 60, 70 degrees, drawn twice: in vacuum, where the arcs are symmetric parabolas, and with quadratic drag whose force at launch is 2.4 times the projectile's weight. Nothing about the drag figure is a parabola. Each path rises at nearly the vacuum angle, loses horizontal speed that nothing restores, and comes down far more steeply than it went up — the 32° launch leaves at 32° and arrives at 50°. The best of these angles in vacuum is 45° and in air is 32°, and the best range has fallen by 60 per cent. The asymmetry is the whole of the difference: drag removes speed in proportion to speed squared, so it takes most from the fast early part of the flight, and the descent happens at a speed the drag has already limited.

The angle that drag moves

Forty-five degrees is the answer in vacuum and almost nowhere else. Add one velocity-dependent force and the two equations of motion lock together, the closed form disappears, and the best launch angle falls — to thirty-eight degrees for a golf ball's drag and to twenty-nine for a shuttlecock. What moves it is not the loss but the asymmetry.

mechanics · Projectile
Range as a map of launch velocities. The plane of launch velocities — horizontal component across, vertical up — with the curves of equal range drawn on it. Launched and landing at one height, the range is 2vₓvᵧ/g, so every curve of equal range is a hyperbola vₓvᵧ = constant, drawn here at ranges of 0.25, 0.50, 0.75, 1.00 v²/g. A thrower who can produce one speed in any direction can reach any point on the half-circle of radius v, and the best throw is where that circle touches the highest hyperbola it meets — at 45°, where the hyperbola vₓvᵧ = ½ is tangent to it, because a circle centred on the origin is symmetric about the diagonal and so is the hyperbola. The famous angle is a property of the shape of the set of throws.

The best throw is a tangency

Shot putters release at about 37°, long jumpers take off at about 20°, a ball thrown forward from a moving truck should be aimed steeply and flies flat, and a golf ball's drag alone moves its best angle to 38°. Each is usually explained as an exception to 45°. None of them is. Drawn as a map over launch velocities, range has curves of equal value, a thrower has a set of throws they can make, and the best throw is always where the set first touches a curve.

mechanics · Projectile
Grip, then power, then air. The force a 1500 kg car can put through its driven wheels against road speed, with 100 kW at the wheels and a tyre friction coefficient of 0.9. The grip allows 13.2 kN at any speed; the engine allows its power divided by the speed, a hyperbola; the car gets whichever is smaller, drawn solid. The two are equal at 7.6 m/s, 27 km/h: below it the car is limited by friction and extra power would change nothing, above it by power and better tyres would change nothing. The rising curve is the resistance, rolling plus air, which grows as the square of the speed; it meets the drive at 61.2 m/s, 220 km/h, the top speed, solved for and checked there.

The speed at which grip hands over to power

A car's specification lists its power, and power does not limit how hard a car can push. It limits how hard it can push at a given speed, and at low speed that limit is higher than anything the tyres can transmit. So every car leaves the line as a friction problem and becomes a power problem a second later, at a crossover speed that decides which upgrade would make it faster — and at the top of its speed range a third limit, the cube of the speed, takes over from both.

mechanics · Energy
The bath does push back, by an unmeasurable amount. The retarding force on a perfectly absorbing body moving through isotropic radiation at 2.725 kelvin, against its speed, for three areas. Moving through a bath of radiation is not free: the radiation arriving from ahead is blue-shifted and more intense and the radiation from behind is red-shifted and weaker, so the body absorbs more momentum from the front than from the back and decelerates. A square metre at half the speed of light feels 3.7e-14 newtons. That is the reason a preferred frame exists without relativity being violated: the laws are the same in every frame and the radiation is not — it is a physical system with a state, and its state picks out the frame in which it is isotropic, exactly as a body of water does.

The bath that pushes back

Moving through a bath of radiation is not free. The light arriving from ahead is blue-shifted and more intense and the light from behind is weaker, so a body absorbs more momentum from the front than from the back and slows down. That drag picks out the frame in which the radiation is isotropic — without violating relativity, because the laws are the same in every frame and the radiation is not.

relativity · Relativistic thermodynamics

Named alongside it

The objects these essays reach for when they reach for this one.

OptimisationReference frameTrajectoryBallistic coefficientBlackbodyCompton scatteringCoolingCosmic microwave backgroundCosmic raysDissipationEnergyFriction

All concepts