Wave packets — the series
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The packet that moves at another speed than its own crests
Watch a group of water waves and the individual crests run forward through it, rise in the middle, and vanish off the front. The group travels at half the speed of the crests, and both numbers are real.
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The speed that depends on the length
Long waves on water travel faster than short ones, which is why a distant storm arrives as a slow swell and a tsunami crosses an ocean without spreading. One relation covers both, and the two familiar rules taught separately are its two limits.
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The packet that will not keep its shape
A group velocity is only the first thing a dispersion relation says. The second is that the packet spreads — at a rate fixed by its own bandwidth and by the curvature of ω(k) — so a short pulse comes apart quickly and a long one hardly at all. It is a trade quantum mechanics is usually given credit for, and classical waves make it too.
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The speed that carries no signal
In the right medium a pulse's peak emerges from the far side before it entered the near one. The measurement is real, it has been made, and nothing has outrun light — because the peak of a smooth pulse was never carrying any information in the first place.
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The pulse two failures keep alive
Dispersion spreads a pulse until it is nothing. Nonlinearity steepens it until it breaks. Each on its own destroys a disturbance, and there is exactly one height for each width at which the two cancel completely — leaving a shape that travels for ever and survives being run into by another one.
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The solitons a hump already contains
A soliton is one height for one width. Release a hump of any other shape and it does not keep that shape or simply spread — it comes apart into a fixed number of solitons of fixed heights, running off in order of size, with a ripple left behind. The number and the heights can be read off before anything moves, by treating the hump upside down as a well and counting the levels it holds.