Imaging — the series
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What a lens is doing, and why three rays are enough
A lens bends every ray that reaches it. The construction uses three, because three are all that can be drawn without calculation — and any three that meet prove all the rest do.
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The mirror that cannot focus, and the shape that can
A perfect sphere does not bring parallel light to a point. The blur is not a manufacturing defect — it is what the shape does, and the shape is used anyway, for a reason worth knowing.
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The image that is a diffraction pattern twice
A lens does not project an object onto a screen. It takes the object's spatial frequencies apart, spreading them across its own back focal plane at an angle each, and then puts them back together — so an image is the object's spectrum, filtered by whatever the aperture admits, transformed back. With only the zeroth order through, the image is a uniform grey with no information in it at all.
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The condition a lens must meet
A paraboloid brings every parallel ray to exactly one point. Move the source a fifth of a degree off axis and the image is a fan rather than a point, and the reason is a condition Abbe wrote down that has nothing to do with the axis — perfection at one point buys nothing at the next one along.
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The focus that is a slab, not a plane
A lens images one plane and no other, which would make every photograph and every micrograph almost entirely out of focus. What rescues them is a tolerance — and there are two of them, one from rays and one from waves, which give different answers and stop being interchangeable exactly where microscopes work.
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The flat scene that comes back curved
A lens does not image a plane onto a plane. It images it onto a bowl, and the curvature of that bowl is fixed by the powers and the glasses alone — not by the shapes of the surfaces, not by where the stop is, and not by stopping down. Everything a designer usually plays with leaves it exactly where it was.
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The colour fringe no aperture can close
A lens bends blue light more than red, and that one fact produces two different faults. One puts the blue focus nearer the lens than the red, and closing the aperture shrinks it. The other puts the blue image of an off-axis point nearer the centre of the frame than the red one, and closing the aperture does nothing at all, because it is carried by the one ray every aperture keeps. It is why photographs have coloured fringes in their corners and not in their middles, and why a lens designer who cannot remove it with glass can sometimes remove it with symmetry, or with a distance.
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The hole that makes the sharpest picture
A pinhole camera makes a picture without bending any light: a small hole lets through, from each point of the scene, only the rays that reach one small patch of the screen. A smaller hole makes a sharper picture — until it does not. Below a certain size the hole spreads light by diffraction faster than it narrows the shadow, and the picture blurs again. The best hole balances the two, and at that balance it turns out to pass about half of the first Fresnel zone of the incoming wave: the sharpest pinhole is already beginning to behave like a lens.
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The four cosines at the edge of a photograph
Photograph a plain, evenly lit wall with a wide-angle lens and the corners of the picture come out darker than the middle — by more than three photographic stops with a 14 mm lens on a full-frame camera. It is usually blamed on the lens. A perfect lens does it too, and so does a pinhole, because the light reaching the edge of an image is reduced by four separate cosines of the angle it came from: three of them pure geometry, and one the slant at which it lands. Fisheye lenses avoid most of the loss by refusing to keep straight lines straight. Every wide lens is a choice between the two.
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The plane of focus a tilted lens tilts
An ordinary camera focuses on a plane square to its axis, so a road receding from it, a table top or a field of flowers can be sharp only over the depth an aperture allows. Tilt the lens, or the sensor, and the plane of sharp focus tilts too, by a rule a surveying officer patented in 1904: the plane of the subject, the plane of the lens and the plane of the image always meet in a single line. Turn the focus and the plane of focus does not slide back and forth; it swings about a fixed hinge. The same geometry lets an eye camera see the whole front of the eye in one exposure and a lidar keep a laser beam kilometres long in focus.
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The two mirrors that hold a beam
A laser is two mirrors facing each other, and the light in it makes thousands of round trips before it leaves. Whether a ray stays between the mirrors for ever or is walked out after a few bounces depends on a single number, built from their spacing and their curvatures, and the answer has a sharp edge: two flat mirrors sit exactly on it, which is why the first lasers were so hard to align. The criterion is the one that decides whether a pumped swing grows, whether a wave crosses a crystal, and whether a particle beam stays in an accelerator.
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The focus that is two lines
A lens curved more steeply in one direction than the other has no focus. It brings light to a short line at one distance, to a line at right angles at another, and in between to an ellipse that turns from wide to tall and is round at exactly one place. Most eyes are built this way to some degree, so do mirrors used at an angle, and the best any ordinary lens can do for them is to put that round patch on the retina. A cylinder, curved in one direction only, can do what no sphere can: move one line onto the other.
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The specimen that is invisible until its light is delayed
A living cell in water is nearly transparent: it delays the light passing through it by a fraction of a wavelength and absorbs almost none, and a perfect microscope shows it as nothing. The delay is there in the light, and the eye cannot see a delay. Frits Zernike's remedy was to delay a different part of the light — the part the cell did not scatter — by a further quarter of a cycle, at the one place in a microscope where it is separated from the rest. The invisible phase becomes brightness, the cell appears, and the price is a bright halo round everything large.
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The cell weighed by the light it delays
A living cell is nearly transparent, and the light that passes through it comes out almost as bright as it went in. What changes is its timing: the cell's proteins and nucleic acids raise its refractive index a little above the water around it, and the light is delayed by a fraction of a wave. Measure that delay at every point of the image and add it up, and the sum is the cell's dry mass — the weight of everything in it except water — whatever shape the cell takes and however much water it holds. The water drops out because the medium is water too; the shape drops out because the delay is an integral of concentration along the path. Light becomes a balance that weighs a living cell to a part in a thousand without touching it.
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The eye that loses its lens in water
Eyes opened under water see only a blur, and the reason is not water in the eye or salt or murk. The human eye does two-thirds of its focusing not with its lens but with the curved front of its cornea, whose power comes from the jump in refractive index between air and tissue. Water is almost as dense optically as the cornea, and the jump all but disappears: about forty-three of the eye's sixty dioptres vanish, and the focus moves to three times the eye's own length behind the retina. A mask gives the cornea back its air; a small pupil and a hard squint buy back a little; animals that hunt in both worlds have flattened their corneas and given the work to the lens.