Fermat — the series
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The path that does not change
Reflection, refraction and the angle of the rainbow are not three laws. They are one condition — that the optical path length is stationary — and the word stationary rather than shortest is the whole of what makes an elliptical mirror and a rainbow the same statement.
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The ray that bends without a surface
Snell's law is about a boundary, and light bends in air where there is no boundary anywhere. Let the index vary continuously and the law of angles becomes a differential equation — one that carries a conserved quantity, forbids the ray from reaching certain heights, and turns a hot road into a mirror a hundred metres long.
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The path that takes the longest time
Light is said to take the quickest route. Put a source and a detector in front of a mirror curved a little more than the ellipse through them, and the route it takes is slower than every route beside it — by construction, not by exception. The principle was never about least; it was about stationary, and the difference is where optics stops being geometry.
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The surface that images one point exactly
Fermat's principle says every ray from an object to its image must take the same time. Written as an equation, that is a curve Descartes found — a surface with no aberration at all, at any angle. It exists, it is easy to compute, and it images exactly one pair of points and nothing else.
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The medium that images every point
A single refracting surface can be shaped to image one point perfectly and no other. A medium whose index falls smoothly away from a centre can do better: in Maxwell's fish-eye every ray from any point, leaving in any direction, arrives at one image point, and every such path takes exactly the same time. It is a perfect instrument for all of space at once — and the image it forms is sharp everywhere and a faithful copy nowhere.
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The lens with no axis
Every ordinary lens has an axis, and every one of its hardest aberrations is a penalty for looking away from it. A sphere has no axis, so a sphere cannot have off-axis aberrations — but a glass ball has spherical aberration instead, because one index and one curvature are too few to focus every ray. Luneburg's sphere, whose index falls from √2 at the centre to 1 at the rim, keeps the symmetry and removes the aberration: it brings parallel light from every direction to a perfect point on its own surface.
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The surface every ray is normal to
Light from a point, bent by any number of lenses and mirrors, comes out as a tangle of rays that no longer meet anywhere. Hidden in the tangle is a surface every ray crosses at a right angle: the set of points the light reaches at the same optical time. That a surface always exists is a theorem two centuries old, and it is the reason a modern wavefront sensor works — an array of tiny lenses measures only the direction each patch of light is travelling, and the measurements can be added up into a shape only because they are the slopes of one.
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The beam that focuses itself
In glass the refractive index rises very slightly with the intensity of the light, so a beam that is brightest in the middle writes a converging lens into the glass it is crossing. Diffraction spreads it at the same time. Both effects grow in the same proportion as the beam is narrowed, so neither can win by a change of size — only by a change of power. Above a critical power, 4.3 megawatts in fused silica, the beam is forced to collapse within a finite distance, and every high-power laser is built around not letting that happen where it is not wanted.